Adapting the Unit from Video Games to Animation
General Information About Physics and Animation
12 Principles of Animation: http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html
Animation Physics: Creating Believable Animation, www.animationphysics.com/
Sources of Animation Examples to Substitute for Video Game Examples
Animation Physics: Creating Believable Animation: www.animationphysics.com/
Wile E. Coyote and Roadrunner Cartoons:
www.youtube.com/results?search_query=road+runner+coyote&aq=f
Part 1: Video Game Physics
Activity 1A: Video Game Reality?
Physics in Mass Market Games: www.gamecareerguide.com/features/534/physics_in_mass_market_.php
Part 2: Game Gravity
Activity 2A: Falling Objects!
Using Probeware Photogates to Measure Acceleration Due to Gravity. www.bcscience.com/bc10/pgs/idea_u3_accel_gravity.html