Additional Resources for Teachers

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Adapting the Unit from Video Games to Animation

General Information About Physics and Animation

12 Principles of Animation: http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html

Animation Physics: Creating Believable Animation, www.animationphysics.com/

Sources of Animation Examples to Substitute for Video Game Examples

Animation Physics: Creating Believable Animation: www.animationphysics.com/

Wile E. Coyote and Roadrunner Cartoons:
www.youtube.com/results?search_query=road+runner+coyote&aq=f

Part 1: Video Game Physics

Activity 1A: Video Game Reality?

Physics in Mass Market Games: www.gamecareerguide.com/features/534/physics_in_mass_market_.php

Part 2: Game Gravity

Activity 2A: Falling Objects!

Using Probeware Photogates to Measure Acceleration Due to Gravity. www.bcscience.com/bc10/pgs/idea_u3_accel_gravity.html