Session 2: Animation/Gaming: The Role of Art and Design Tuesday, June 29, 2010 4:00–5:15 p.m. Pacific Time. Register/ Learn more...
Patrick Jensen, Matte Painter and Visual Development Artist, PDI DreamWorks Animation
Patrick is an award-winning matte painter and visual development artist for PDI DreamWorks Animation. His work can be seen in such films as Shrek Forever After, Madagascar: Escape 2 Africa, and the soon-to-be-released Megamind. While pursuing a major in Computer Animation from Ringling College of Art and Design, Patrick interned at Pixar Animation Studios in 2004 as a lighter on Ratatouille. Applying skills that he honed there to his personal paintings has led to his concept art being featured in several publications including Exposé, d’artiste Matte Painting, and Advanced Photoshop Magazine. In addition to his work at PDI DreamWorks Animations, Patrick also enjoys teaching Photoshop® classes. He has given demos at Electronic Arts in Redwood Shores, The School of Visual Arts in New York, and Texas A&M University. On the side, Patrick loves composing music, learning the art of archery, and shooting photography for his personal reference library.
Dan Norton, Founding Partner and Lead Designer, Filament Games
Dan Norton is a founding partner and lead designer at Filament Games. He specializes in crafting educational game design documents and storyboards that are based on learning objectives. He is proud to have designed games about a uniquely broad range of topics, from marine turtle ecology to legal argumentation. Dan sees his work at Filament Games as an opportunity to merge his lifelong love of games with his never-ending quest to learn new and interesting things.